I have started working in Inventor. First I completed some of the online tutorials to help familarize myself with the software updates; though I have used Inventor some before in my other engineering classes, in the previous drafting classes AutoCAD was the design program used mostly to create models in 2D and is the program I have had the most experience with.
The transition between programs is not too difficult as both programs operate pretty similarly. Though my heart will always be with AutoCAD, my first love, both programs are design software that allows drafters to create models that can then be manufactured based on the file. Models can be drawn in Metric or English units, 2D or 3D, and with graphing lines on or off; these are just some of the features these design programs offer.
In AutoCAD the user had to be more knowledgeable as drawing lines color and thickness had to be choosen based on the type of line, for example dimension or section lines. Though this could be a pain at times, it was very handy when the model being designed was complicated because the line colors could be changed and therefore easier to distinguish between the actual model and construction lines. Inventor on the other hand designates the line color based on whether the line in constrained (blue) or unconstrained (lime green), below the picture shows a box where two of the lines are blue and two are green, this is because the two blue lines are constrained to the origin (0,0), whereas the two green lines are only connected to other lines and are therefore movable.
In the Inventor Tutorials I have learned sketch constraints and direct manipulation which I have some models to show for my progress. Each model starts as a single sketch and from there is extruded or build outward, making it a 3D model. From here another sketch can be made on the part or a plane which can be extruded as well or used for referance for another sketch or hole. Another feature I have worked with is the fillet command which is used to round edges.
After the Part Tutorials I was proficient enough to complete several models by myself.
Below are some of the drawings I have completed so far.
^Direct Manipulation Tutorial^
DWG 4



